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Cider Mobility Crit Skirmisher

Constant movement builds flow-state crits. Dash through attacks, flank instantly, and backstab for massive damage spikes.

Cider Mobility Crit Skirmisher Build Guide — Absolum
ByAbsolum Online
UpdatedOctober 12, 2025

Overview

  • Modes: Solo / Co-op (2P)
  • Who it's for: Fast-twitch flankers
  • Damage profile: Backstab bursts + crit spikes
  • Skill floor: High APM and reaction speed
  • Baseline version: 2025-10-09 (see changelog if balance patches land)

Core Loop

  1. Opening (tempo): Dash-pierce to backline; kill squishies first
  2. Mid game (resource trading): Maintain momentum stacks; never stop moving
  3. End game/Boss (window management): Dash through boss attack → backstab → dash out

Tip: create a safe window via control or mobility before bursting. If mana/stamina is tight, prioritize loop-sustain slots first.

Core Components (Trinkets / Rituals / Inspirations)

We use functional slots so you can swap equivalents across patches.

Key Trinkets

  • Slot A: Crit chance/crit dmg
  • Slot B: Dash cooldown/iframe extension
  • Alternates: Move speed adds damage

Key Rituals

  • Core Ritual: Momentum stacking or backstab bonus
  • Support Ritual: Stamina refresh on kill/crit

Key Inspirations

  • Offense: Crit on full health/backstab
  • Defense: Dodge chance/iframe
  • Mobility: Dash distance/speed

Priority: loop sustain ≥ defensive forgiveness ≥ pure damage. Shift to burst once clears are stable.

Execution Details

  • Starting distance & angles: Always flanking; never head-on
  • Defensive reactions: Iframe through attacks, don't block
  • Strings & finishers: Dash → Poke → Crit Finisher → Dash

Enemy Types & Boss Strategy

  • Dashers: sidestep and tag with slow/CC; avoid straight retreats.
  • Shielded/High Poise: break poise/vulnerability before bursting.
  • Ranged clumps: use corners to split; delete throwers first.
  • Multi-phase bosses: control → 2–3 bursts → reset.
  • High-mobility bosses: shorten commits; lengthen control chains.

Progression (Unlocks / Resources)

  • Unlock first: Dash/stamina nodes first
  • Resource allocation: Mobility/Crit > Raw Damage
  • Event priority: Speed/crit shrines
  • Map tips: set control at chokes, clear outward; kill ranged/summoners first; enter bosses with a complete loop.

Co-op Synergies & Counters

  • Best partners: Tanks (Karl/Galandra) hold attention while you backstab
  • Countered by: AoE zones or undodgeable tracks
  • Counterplay: Disengage fully; use range

Advanced Variants

  • Variant A: Poison/crit hybrid
  • Variant B: Pure glass cannon
  • When to swap: If dodging is perfect, go glass cannon

Common Mistakes & Debug

  • Over-commit opener → remember “two hits then half-step back”.
  • Ignore stagger windows → control first, then strings.
  • Too little armor/poise → add 1–2 defensive slots.
  • Starve sustain for DPS → target a 2:1 DPS:sustain cadence.
  • Disrespect boss phases → disengage on long telegraphs.

FAQ

Q1. Is this build beginner-friendly?
A. No—requires precise dodging.

Q2. Solo or duo—where does it shine?
A. Duo—flanking is easier with a partner.

Q3. Should I change setup for bosses?
A. Focus on single-target burst and stamina management.

Q4. When should I pivot from “safe” to “burst”?
A. When you stop getting hit by stray attacks.

Changelog

  • 2025-10-12 First publication (v1.0).